

Because of this, it is straightforward to create and render scenes, and set-up times are extremely low compared to other renderers. For example, the settings of the Maxwell Render camera work and adjust just like the settings of a real camera, and the strength of the lights in your scene is based on real-world units. It is not necessary to learn strange new concepts and a long list of render parameters such as “radiosity bounces”, “photons” or “final gathering” that are based purely on computer graphics terminology, not reality.

Maxwell’s approach to rendering is based on real-world units and settings. Several of these applications are directly supported through a Maxwell Render plug-in others can be used in conjunction with Maxwell Render by importing the geometry into Maxwell Studio, a component of the software. Maxwell Render is a rendering engine that accepts models and scenes created in 3D or CAD applications. Maxwell Render is a recognized standard in architectural visualization, product design, jewelry, film production, scientific research and other high-end rendering markets, and the leader in render quality.

Maxwell Render can fully capture all light interactions between all elements in a scene, and all lighting calculations are performed using spectral information and high dynamic range data.ĭue to its very nature, Maxwell Render enables users to create accurate and extremely realistic images. Maxwell Render is unbiased, so no tricks are used to calculate the lighting solution in every pixel of a scene the result will always be a correct solution, as it would be in the real world. Maxwell Render™ is a rendering engine based on the mathematical equations governing light transport, meaning that all elements, such as emitters, materials and cameras, are derived from physically accurate models.
